DRG RND Discord
DRG Modder's Guild Discord
Overview
This is a collection of tools and resources for modding Deep Rock Galactic.
If you don't find something you want here, you can probably find a tool you need here instead: UE Modding Tools
Installing UE4.27.2
- Go to the Unreal Engine tab inside the Epic Games Store -> go to library -> add a new version with the
+
and change it to the latest4.27.2
which is DRG's current version. - I suggest going to options inside the installer when you get the chance and remove all the optional stuff so it only takes a bit more than 10 GB instead of 30 GB of space
- If you don't want to install the Epic Games Store (EGS) you can also download it by following the instructions here (WARNING: it's way faster and easier with the EGS)
Versions
- 0.1.0 - 2023-02-06 - Initial release
Basic Tools
DRG Packer
- This is a wrapper for UnrealPak and you can run it without needing to download Unreal Engine.
- It allows you to unpack and repack your mod files.
FModel
- Open-source software for exploring the game files.
- From seeing the properties of an asset to listening to the audio files, it makes it very easy to navigate through DRG's assets
UAssetGUI
- Open-source software for viewing and modifying the game assets by hand.
UModel
- A tool for viewing and extracting assets from the game.
Empty Content Hierarchy
- This is simply a collection of empty folders that make up the content hierarchy of the game files.
FSD Template
- A template UE4.27 project for Blueprint modding.
Audio Modding Template
- A template UE4.27 project for Audio modding.
Automation
DRG Modding Automation Scripts
- Some batch scripts to automate your projects, including packaging and local testing.
- Has whitelist/blacklist support, allowing you to manage multiple mods in the same project.
DRG Modding Automation Scripts Linux
- This is the same as DRG Modding Automation Scripts but runs for Linux.
Other
mod.io audit
- Audits locally installed mods from mod.io for conflicts.
- Helps to figure out which of your 49 mods are replacing a particular asset.
mod lint
- Scans the given mod for common problems as well as whether it should pass auto-verification.
- If a mod isn't auto-verifying or is quite simply not working at all, this tool should point you in the right direction.
DRG Control Flow Graphs
- This is a collection of control flow graphs for the DRG's blueprints.
DRG Fonts
- Collection of fonts used in the game.
.locres Editor
- A tool for editing .locres files.
UE4SS
- This is an extremely powerful tool for advanced blueprint modders to make debugging of blueprint mods during runtime significantly easier.
- The live view debugger lists every mounted object, and allows you to view and edit the exact values of every property of every object, during runtime.
- If you want to watch the how the value of something changes during runtime, you can assign a watch to the property and it will log every value (which you can log to a file).
Dwarf SDK
- A modkit for DRG's assets, allowing you to view, edit and reference almost every asset fully reconstructed within the editor.
Linux Tools
DRG Packer Linux
- This is the same as DRG Packer but runs on Linux compiled binaries.
UModel Linux
- This is the same as UModel but runs on Linux compiled binaries.
DRG Modding Automation Scripts Linux
- This is the same as DRG Modding Automation Scripts but runs for Linux.